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Divinity 2 playable races
Divinity 2 playable races











Doesn’t leave a body, doesn’t spawn a Faint.ĭivinity: Original Sin 2 is expected to arrive December 2016 for PC. Without a soul, the target devolves to animalistic instincts, attacking nearest characters until death.

  • Soul Devourer (Source) - Suck the soul right from the living body of a character.
  • Difficulty Viability: CLASSIC Character Creation Race: Human: for healing crits. It is destroyed at the end of the duration. Divinity: Original Sin 2 builds are key to a succesful adventure.
  • Necromantic Command (Source) - Take control of target skeleton or zombie for 3 turns (goes into summon slot, replacing existing summons).
  • Grave Chi ll (Active) - Drastically reduce the surrounding temperature, downgrading each status: Burning -> Warm, None->Chill, etc.
  • The bonus can be reset via Source Revivification (Source, Active).

    divinity 2 playable races

    Source Addiction (Passive) - Undead start out with +20% max hp due to ignoring pain and some wounds, but (very) slowly deteriorate to -20% max hp due to decomposition.Bleed Poison - There’s nothing life is more allergic to than death.Hand\Foot Grenade - Cause you’ve got a bone to pick with those goblins.

    divinity 2 playable races

    Immune to Fear, immune to Bleed - There are some advantages to living in the hollow, fleshless margins of the living.

    divinity 2 playable races

    Regenerate while Frozen, can’t heal while Burning - Cold preserves the dead, after all.













    Divinity 2 playable races